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1. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
The 'no cyno' change to carriers really just takes the bloody biscuit in adding insult to injury. Play your own game for crying out loud!
- by Sadr Dillinger - at 2017.06.11 11:04:00
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2. Bye bye watch lists - in EVE General Discussion [original thread]
https://www.youtube.com/watch?v=PHQLQ1Rc_Js
- by Sadr Dillinger - at 2016.03.07 21:11:35
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3. Watchlist will only show online status if pilots add each other #EVE... - in EVE General Discussion [original thread]
*crowing..... https://forums.eveonline.com/default.aspx?g=posts&m=5822309#post5822309
- by Sadr Dillinger - at 2016.02.20 18:05:53
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4. [Simple Poll] Watch-lists in Eve Online - in Player Features and Ideas Discussion [original thread]
James Baboli wrote: To confirm, -1 means leaving watchlist as it is? If so, -1. Yes, -1 = '"Leave untouched", +1 = "remove" (no more 'free' intel but with the caveat, there would probably have to be some discussion on 'how' to remove...)
- by Sadr Dillinger - at 2015.06.15 18:15:16
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5. [Simple Poll] Watch-lists in Eve Online - in Player Features and Ideas Discussion [original thread]
This is intended as a simple poll, rather than lengthy debates - happy to discuss pro's/con's in another thread, it is very much a double edged sword, as are so many things in Eve. However, the premise is simple: Watch lists provide real-time,...
- by Sadr Dillinger - at 2015.06.14 14:56:25
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6. Sticky:[April] Removal of Garage Door Cynos - in Player Features and Ideas Discussion [original thread]
Cade Windstalker wrote: Sadr Dillinger wrote: I'm not proposing to change small or medium batteries, so as to make no difference to sub-cap fleets attacking a tower (i.e. most smaller entities) - only to make the large batteries, when manned...
- by Sadr Dillinger - at 2015.04.04 08:33:29
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7. Sticky:[April] Removal of Garage Door Cynos - in Player Features and Ideas Discussion [original thread]
I'm not proposing to change small or medium batteries, so as to make no difference to sub-cap fleets attacking a tower (i.e. most smaller entities) compared to the current situation - only to make the large batteries, when manned and used en-mass ...
- by Sadr Dillinger - at 2015.04.04 08:25:47
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8. Sticky:[April] Removal of Garage Door Cynos - in Player Features and Ideas Discussion [original thread]
Cade Windstalker wrote: Sadr Dillinger wrote: Cade Windstalker wrote: Just my thoughts on this whole deathstar POS debate. A single un-manned structure should never be a major threat to a prepared opponent. If you want to counter 50 guys...
- by Sadr Dillinger - at 2015.04.04 07:30:23
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9. Sticky:[April] Removal of Garage Door Cynos - in Player Features and Ideas Discussion [original thread]
Cade Windstalker wrote: Just my thoughts on this whole deathstar POS debate. A single un-manned structure should never be a major threat to a prepared opponent. If you want to counter 50 guys hot-dropping your Super Capital in-transit then eit...
- by Sadr Dillinger - at 2015.04.04 07:07:26
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10. Sticky:[April] Removal of Garage Door Cynos - in Player Features and Ideas Discussion [original thread]
Iroquoiss Pliskin wrote: Sadr Dillinger wrote: ...beefing up Deathstars to be actual Deathstars... Deathstars used to be Deathstars - Until this thing happened, where everyone and their sister got a mothership with three Titans. vOv Tha...
- by Sadr Dillinger - at 2015.04.04 06:54:36
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11. Sticky:[April] Removal of Garage Door Cynos - in Player Features and Ideas Discussion [original thread]
Tarsas Phage wrote: Sadr Dillinger wrote: Tarsas Phage wrote: Sadr Dillinger wrote: EvilweaselFinance wrote: this is not to say that pos weaponry shouldn't be updated , just that your argument that the garage door mechanic only exi...
- by Sadr Dillinger - at 2015.04.03 15:33:17
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12. Sticky:[April] Removal of Garage Door Cynos - in Player Features and Ideas Discussion [original thread]
Tarsas Phage wrote: Sadr Dillinger wrote: EvilweaselFinance wrote: this is not to say that pos weaponry shouldn't be updated , just that your argument that the garage door mechanic only exists because supers are ~too risky~ (death2supers...
- by Sadr Dillinger - at 2015.04.03 09:05:06
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13. Sticky:[April] Removal of Garage Door Cynos - in Player Features and Ideas Discussion [original thread]
EvilweaselFinance wrote: this is not to say that pos weaponry shouldn't be updated , just that your argument that the garage door mechanic only exists because supers are ~too risky~ (death2supers) is so hilariously bad it is hard to know where...
- by Sadr Dillinger - at 2015.04.02 22:17:22
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14. Sticky:[April] Removal of Garage Door Cynos - in Player Features and Ideas Discussion [original thread]
EvilweaselFinance wrote: honestly if you think that players need a motivation to innovate new strategies and that motivation must be a flaw in the game you're playing the wrong game What? Let me re-phrase; that's a pretty stupid generalisatio...
- by Sadr Dillinger - at 2015.04.02 22:11:40
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15. Sticky:[April] Removal of Garage Door Cynos - in Player Features and Ideas Discussion [original thread]
EvilweaselFinance wrote: Sadr Dillinger wrote: Don't agree at all. Why would people have 'innovated' with Garage door-type mechanisms if it wasn't to overcome the inherent risk with owning and simply moving a super (particularly outside of ...
- by Sadr Dillinger - at 2015.04.02 21:59:27
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16. Sticky:[April] Removal of Garage Door Cynos - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: Sadr Dillinger wrote: Quid pro quo : Make Warp Scrambling batteries infini -point Beef up the powergrid on Large Control Towers to allow enough Large Turret batteries to be on-lined in order to be a serious threat...
- by Sadr Dillinger - at 2015.04.02 20:56:58
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17. Sticky:[April] Removal of Garage Door Cynos - in Player Features and Ideas Discussion [original thread]
Iroquoiss Pliskin wrote: Sadr Dillinger wrote: Don't agree at all. Why would people have 'innovated' with Garage door-type mechanisms if it wasn't to overcome the inherent risk with owning and simply moving a super (particularly outside of ...
- by Sadr Dillinger - at 2015.04.02 20:38:46
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18. Sticky:[April] Removal of Garage Door Cynos - in Player Features and Ideas Discussion [original thread]
Don't agree at all. Why would people have 'innovated' with Garage door-type mechanisms if it wasn't to overcome the inherent risk with owning and simply moving a super (particularly outside of a power block)? - simple, they wouldn't have.
- by Sadr Dillinger - at 2015.04.02 19:42:22
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19. Sticky:[April] Removal of Garage Door Cynos - in Player Features and Ideas Discussion [original thread]
Quid pro quo : Make Warp Scrambling batteries infini -point Beef up the powergrid on Large Control Towers to allow enough large turret batteries to be on-lined in order to be a serious threat the dreads, and if gunned properly, Supers. The ...
- by Sadr Dillinger - at 2015.04.02 15:50:49
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20. Titan as mobile battlefield stations - in Player Features and Ideas Discussion [original thread]
Titan 'anchors', loses hidden signature penalty to X-large guns?...
- by Sadr Dillinger - at 2015.03.20 19:08:47
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